Mystique. Chapter 1: Foetus
by Antonio Wells
Jun 3, 2009 5:00 AM –
Install
You regained consciousness in dark room, that appears to be some sort of abandoned bathroom. What is this place? Why don’t you remember anything? What is that – a blood marks on the walls? What’s going on here?
Try to find the answers to the questions in a first herald of the upcoming horror – a first part of the terrifying game series “Mystique” – “Chapter 1. Foetus”. If you dare…
Price: Free, Donate $0.99
AndroidTapp.com Android Game Review:
Features:
Mystique. Chapter 1: Foetus Android Game is like Saw meets The Grudge. This 3D puzzle dares you to figure your way out of a locked, dark, decrepit room; discovering clues and tools along the way to help free yourself. Amidst your quest to gain freedom, there’s some suspense valleys as poltergeists appear and vanish in the same instance. Playing this game has strategy and AndroidandMe.com has created a great Guide on How to Escape the Room.
-
-
Mystique. Chapter 1: Foetus – Start Screen
-
-
Mystique. Chapter 1: Foetus – Stuck in Room
-
-
Mystique. Chapter 1: Foetus – Tub full of Blood
-
-
Mystique. Chapter 1: Foetus – Toilet with Toothbrush
-
-
Mystique. Chapter 1: Foetus – Closet
-
-
Mystique. Chapter 1: Foetus – Bloody Hand on Sink
-
-
Mystique. Chapter 1: Foetus – Pentagram on Floor
-
-
Mystique. Chapter 1: Foetus – Saw
-
-
Mystique. Chapter 1: Foetus – Girl Appearing
-
-
Mystique. Chapter 1: Foetus – Cracked Wall
Video: Mystique. Chapter 1: Foetus
Fun Factor & Addictive:
Mystique. Chapter 1: Foetus Android Game is salivating addictive fun (until you figure out how to escape) but that just teases your palette for the next chapter… Mystique. Chapter 2: The Child!
Graphics:
The 3D graphics engine on the T-Mobile G1 processor is what propels this Android Game over others. Though not at the level of the 3D gaming engine on that of iPhone… it shows potential.
Accelerometer, Vibration & Sound:
Mystique. Chapter 1: Foetus Android Game features eery background music and sound effects. You use a combination of touchscreen (directional) swipes and trackball (forward/backward motion) to navigate the room.