Doodle Jump – The Classic Platform Jumping Shooter!
Jun 21, 2011 9:23 AM –
Doodle Jump. WARNING: Insanely Addictive! Jump, jump, jump to the top, top, top with the runaway hit now on Android! Guide the Doodler on a springy journey using springs, jet packs and more. Avoid baddies and blast them with your nose balls!
Tested on: HTC Thunderbolt
Pros & Cons:
- Classic Doodle Jump game from iOS on Android!
- Five different playable game modes including Jungle Doodle, Outer Space Doodler, Classic Doodle Jump, Santa Doodle, and the Halloween Doodler!
- Crazy in game power ups!
- Alien’s, UFOs, Black Holes and destructible environments!
- Use the Doodler’s nose gun to shoot down baddies!
- Local challenge mode!
- No use of vibration.
- No soundtrack.
- Limited change in graphic interface from lack of stages.
Doodle Jump is the original platform jumper arcade game from iOS now on Android! The object of the game is to jump higher and higher in the virtual world of Doodle Jump. You must dodge aliens, avoid breaking platforms, collect power ups, and jump from one side of the screen to the other in this unique platform jumping game! There are different modes of play Doodle Jump in Outer Space, Classic Doodle Jump, Doodle Jump in the Jungle, Doodle Jump Santa, or Doodle Jump Halloween. Doodle Jump also provides the option for a local challenge game as well as visual high scores during game play.
The standard object of the game is to guide the hero as high as possible in whatever mode you are playing by tilting the phone left and right to bounce from platform to platform. There are no levels in Doodle Jump, nor is there an achievement system. Instead all of the challenges in the game come from yourself and other players. Whenever you miss a platform while playing and fall to your death the game saves a high score with your name to let you know where you died and so that you can compare yourself to other players on your phone. As you are jumping your way to the top in each mode, the game will show on the side of the screen a line representing your previous high scores when you reach the same height as where you previously died.
Doodle Jump is a challenging game it is not as easy as jumping straight up to the top of a level. In the game you will encounter moving platforms, broken platforms, disappearing platforms, and aliens that all make the game much more challenging. You need to time your jumps to take you from platform to platform while avoiding moving alien attacks and broken platforms. Occasionally you will be required to jump from one side of the screen to the other like in the original Mario Brothers in order to get to the platform you need in order to progress. If you do land on a broken platform it will immediately collapse and will not allow you to jump at all, causing you to fall straight down and lose unless you were lucky enough to have a solid platform right underneath you. Alien’s are instant death, but can be destroyed by Doodle’s attack.
In Doodle Jump the main character has a laser beam of some kind that can be used to destroy aliens, but can also accidentally destroy some platforms. In order to fire Doodle’s laser all you need to do is tap on the portion of the screen you wish to shoot at. The game comes with auto-aiming turned on, but this can be disabled through the settings menu at the main screen.
There are many other items and power ups that can be located throughout the game. There is a jet pack, spring boards, a propeller hat, and springs. Each of these items help you to get higher in the level faster. The jet pack allows you to guide Doodle up the level extremely high extremely fast, pick these up instantly if you see them! Propeller hats are similar to the jet pack, but have less propulsive power and so don’t take you quite as high. Both the spring boards and springs shoot you up higher in the level, but the spring board allows you to bounce higher. The one problem with all of these power ups is that they move you quickly through the level, and may cause you to accidentally bump into aliens or black holes during your ascent.
The enemies change based on the type of Doodle Jump game you are playing. On Classic Doodle Jump you will encounter UFO’s, Black Holes, and Aliens. On Doodle Jump in the Jungle you will encounter aliens of the insect variety. In Outer Space you will be fighting standard Aliens and UFOs, and as far as I can tell there is no monsters in the Halloween mode. Standard alien monsters will do different actions depending on the type of alien they are. Some aliens will stay in one place on the screen, others will move side to side or up and down, and some will hover at the top of the screen and shoot at you. It is very important to shoot these guys down with your nose gun, so that you aren’t killed as you are trying to pass by them. The UFOs are the most dangerous alien entity in the game. The UFOs will fly across the screen to kidnap you and make you lose the level. If you see them shoot them down instantly. Finally, the black hole is just a tear in the time space fabric of the Doodle world. Avoid that area of the screen and you will be OK.
Each mode of Doodle Jump is slightly different. For all of the worlds except the Halloween world the primary difference is in the backdrop to the game. The Jungle mode features lots of plants and insects and makes the platforms slightly harder to see as they match in with the jungle backdrop. The Outer Space mode just gives a realistic backdrop for the alien baddies incorporated throughout the game. Santa Mode dressed up our Doodler as Santa Clause and has him bouncing through a snow filled level. However, Halloween is the most unique. In the Halloween mode the only area of the screen you can see clearly is the area immediately surrounding the Doodler. There are many moving platforms and broken platforms in the Halloween mode. Since you cannot see the majority of the screen and the environment is much more dangerous than the other game play modes there are no enemies that I could see in this game play mode.
Finally, Doodle Jump also has a Local Challenge mode which allows you to compete with up to eight other players on one cellphone. The game keeps track of the scores of each player and declares the person with the highest score the winner. This mode is extremely simple, but is fun because it provides an easier way to compete at Doodle Jump with friends.
Watch on Mobile
Doodle Jump Game Play 1
Doodle Jump Game Play 2
Doodle Jump Game Play 3
Doodle Jump Game Play 4
Doodle Jump in Space!
Doodle Jump Santa
Doodle Jump Halloween
Doodle Jump Jones!
Doodle Jump Main Screen
Doodle Jump Local Challenge
Doodle Jump Settings
Doodle Jump Instructions
Doodle Jump is extremely fun to play! With five different modes of game play and possible infinite play time, this is a game that you will play for hours. This is one of those great games that you can play anywhere for as long or as little as you like and it makes it’s portable playability value extremely high.
The game play is extremely enjoyable. With UFOs, Aliens, and Black Holes to dodge and destroy this game stands out a lot from other platform jumping games like Abduction and Space Tiles. I personally prefer this game to the others of this style I have played because of the various game play modes, the low price, and the ability to shoot down baddies. How many platform jumping games give you a gun made from your own nose? Not many, I tell you and I love it!
Doodle Jump is extremely addictive. The addition of aliens and laser beams to a platform jumper makes the game much more enjoyable than a lot of it’s competitors. While playing this game I found myself trying to get up to higher levels, not just to beat my high score, but to be able to shoot down more bad guys while bouncing my way to the top. Since the game has five different modes of endless game play this is a game you will have a hard time putting down, and will find yourself constantly coming back to. After playing it I definitely understand why this game is a classic.
Doodle Jump has excellent graphics and stands out from most of it’s competitors. Previous games of a similar genre that I have played or reviewed have not had nearly as colorful or well animated back drops and enemies as Doodle Jump. One game I previously reviewed “Space Tiles” tried to take this kind of concept and turn it three dimensional. Even with a three dimensional interface the graphics on that game are not nearly as fun or involving as those in Doodle Jump. The only platform jumper that may be better is the Abduction series.
The reason Abduction may be better is that it has different stages of game play each with different backdrops, platforms, and obstacles. Since Abduction favors game stages and makes infinite mode, which is what Doodle Jump uses, an option Abduction is able to incorporate more environments in to the game play with more colors. In order for Doodle Jump to stay competitive with the Abduction series they will need to keep adding on more game play environments or release a sequel which favors stages instead of endless play.
Accelerometer, Vibration & Sound:
The Doodler is controlled by your phone’s accelerometer. In order for the character to move from platform to platform you have to tilt your phone from side to side to control the direction the character will jump. The tilt controls are sensitive enough that you don’t need to drastically move your phone from side to side to control the character. Instead only slight movements of the phone are needed to control your character. If you do happen to tilt to far you may cause him to leap to the other side of the screen and you may lose control and fall to your death. All in all the accelerometer controls for this game are excellent and leave nothing to be desired.
The game also uses sound effects for shooting, jumping off of spring boards, the jet pack, propeller hat, and aliens. Each object or character has it’s own unique sound effect when on screen or activated. The spring boards and springs make a “Boing” sound, and shooting the Doodler’s weapon makes a “Pew Pew.” The aliens make weird alien mumbling sounds which alerts you that you will see them on screen soon and get louder as you get closer. Unfortunately there is no music to the game, hopefully they will add that in future versions or in a sequel.
Doodle Jump also makes no use of the phone’s haptic feedback. I would like to see the developers add in some use of vibration when killing enemies or when the Doodler falls to his death.
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