Collisions for Android is a Simple but Challenging game
Feb 14, 2012 10:33 AM –
Collisions is a new style of game with a very clean interface and mind blowing graphics. It is similar to the game snake in that every ball you pick up will increase your size. It has a space invaders feel with the enemies invading from the ceiling, and is similar to fruit ninja with the special power up balls! The objective of the game is to make your ball collide with the other characters on the screen by tilting your phone, all while trying to avoid the enemies. Sounds easy enough, but can you get the high score?
Price: Free, $0.99
Tested on: Samsung Galaxy Tab 10.1
Pros & Cons:
- Clean interface!
- Easy to learn game play!
- Challenge goes up as you play!
- Several skins to unlock and choose from, with more being added!
- It takes some practice to learn how to get your ball where you want it.
Collisions is a deceptively simple game. The basic concept is that you have a token, the blue ball, that you move around the screen. You want to collect green or yellow balls, and avoid the red ones. As you level up, more balls will be on the screen at the same time, making it increasingly difficult.
There are two modes – classic, in which you play until you run out of lives, and timed, where you play for a set period of time, and collect as many points as you can.
Another nice feature is the variety of skins available for the game play board, so you can customize the look to one that best suits your tastes. You start off with a few, and unlock more as you play, with the developer adding more as time goes on.
I was surprised at how easy the game was, and yet how difficult it was. On the tablet, the tilt motion took some practice to move the blue ball to the right areas without over or undershooting. The bigger screen just means you have a larger surface to work with, but also more mass to move around, since the slightest over or under tilt will send you into the red balls, and you’ll lose a life.
Collisions Game Play
Collisions Level Up
Despite it’s simple game play, this game was actually a lot of fun. The first few levels are easy enough to allow you to get used to how it works, and the later levels are hard enough to keep it challenging without being frustrating. And the way you play the game, by tilting instead of on-screen controls, is a nice change from the usual games.
You’ll keep going back to this game to try and beat your score and reach higher levels. Not to mention, unlock all the skins. I personally love when a game gives me something to work toward other than a new high score, and the skins are a perfect fit for this game – it makes sense, instead of feeling like something that was just tossed in.
The graphics here are very simple, but effective. You are the blue ball, you try to catch the yellow and green ones for various point values, and the red ones will “kill” you. If you hit too many red ones, the game ends. But the balls actually have a slight 3D effect, so instead of just feeling like circles on the screen, it feels like you are bouncing a ball around. It’s a nice attention to detail.
Accelerometer, Vibration & Sound:
The accelerometer is the star of this game. This is how you move your ball around the screen, with more tilt giving you faster and farther movement. Learning how to get the right balance is where the real challenge of this game lies.